UPDATE
Here are those homemade ancient war galley sinking markers painted.
These cost, all up, about a few dollars. Best bit is that these were all made from junk leftovers I had lying around from previous projects. So cheap and recyclable.
A blog about my wargaming in Middle-earth, the Old World and some other far away places across the void, with Grand Scale 10mm (and some 15mm) miniatures using the Warmaster, Blitzkrieg Commander, Cold War Commander, Future War Commander and GW's The War of the Ring (and some other ) rule systems. Oh, and there might be the odd post about roleplaying and board games here and there. So all the usual geeky stuff we are so proud of!
UPDATE
Here are those homemade ancient war galley sinking markers painted.
These cost, all up, about a few dollars. Best bit is that these were all made from junk leftovers I had lying around from previous projects. So cheap and recyclable.
When it comes to what painting project, or what game for that matter, I'm working on miniatures for its probably accurate to say that I can have the attention span of a goldfish. Currently I'm working on at least three separate projects. As such, work progresses slowly on each.
But one project that has always sat on the backburner, but I'm keen to play, is Persidons Warriors by Osprey Games. I have always had a love for ancient history and in particular the wars of ancient Greece and Rome. So, as I slowly build my collection of ancient naval galleys, I lacked one important thing. Sinking galley markers. These can be expensive to buy, and I'd rather spend that money on another trireme. As such, I decided to make my own. Here are my D.Y.I. ancient war galley sinking markers.
These are made from craft sticks, toothpicks and sand glued onto 40mm x 20mm war bases. The sand I use to represent sea water foaming over the sinking wreck and the sticks and toothpicks get broken at odd angles to represent the breaking apart of the galley.
I'll paint these up and show them off again. But I wanted to show what they are made of just in case anyone is curious.
This mini is from the Reich Busters: Projekt Vril board game. It's a Third Reich experiment on the reanimation of dead flesh. My experiment however was to determine the colours I wanted to paint the miniature and whether or not the object source lighting would work with the light on its back.
I plan to use these as servitors for Orc Borg as well as for Reich Busters, so this is the experimental paint scheme.
Not sure I'll paint the others with the lighting source. I'll give some thought to it as it may just be that I was way too heavy with the dry brushing of the light source in the first place. Might just make it that this one is a "leader" or "controller" for the rest of the group. Now, time to finish the others.
In preparation for the upcoming Orc Borg one shot scenario, well our homegrown d20 version of Orc Borg, I need an NPC goblin mechanic. Doing a search through eBay for "goblin mechanic" I came across this fellow in a group of five or so 3D printed goblins. It was exactly what I was after and so snapped up a set. This dude will be Skrot the Mechanic. He will be responsible for making stuff for the player Boyz, such as armour and the like.
So that's one more mini done for the game. Only a stack more to go :(
Taking a break from Zona Alfa, I need to finish some mini's for a forthcoming roleplaying adventure for Orc Borg. We will be using my homegrown d20 rules but playing in the Orc Borg setting. The group is most familiar with my d20-lite ruleset, and it brings much mirth to the table whenever a Natual 20 or a Natural 1 are rolled. So, we will be sticking with that whilst playing in the Orc Borg sandbox.
The lads will of course be playing as Space Orcs (or Orks for 40K fans). So, I'm going to put together some miniatures with magnetised arms so that as they find gear and weapons, I can swap these out on their models. But for the adventure I want them to encounter two NPC robots. An astromech and a protocol droid. I have C-3PO and R2-D2 from both the Star Wars Imperial Assault and the Star Wars Legion games. The Imperial Assault models aren't as nice quality as their Legion counterparts and so the actual 3PO and R2 will be made from the Legion's miniatures.
So, what to do with the Imperial Assault models? Entre EB-GB and CHI-P3O (read that as "Chi-peo"). These two will be on the Roter Zwerg in the Visitor Centre and be the first NPC's the Boyz encounter upon getting into the Zwerg. They will act to provide some insightful, but otherwise useless, background information on the Zwerg to the Boyz. Maybe EB-GB can open a door here and there after the Boyz spend a round or two trying to break the thing down. But other than that, they will just be providing levity and being a general annoyance to the players.
I've painted EB in the vein of R4 and the 3PO as a silver version of C-3PO as seen in the background of the first Star Wars movie when we first meet 3PO and R2. Now they are ready for the table. On to the next lot of miniatures.
I also have some more Soldier Zombies to finish off. So must get on with the painting.
This post focuses on the second part to my Bandit Faction for Zona Alfa. These lads come from 1st Corps as part of their Internal Security Operations group. These are the same miniatures as the miniatures you can see in my Rookie Stalkers for Zona Alfa post. The link in that post is broken now due to the site failure 1st Corps suffered recently. However, the link above will take you to the same mini's.
For the Rookies I added backpacks. The Bandits come as you would buy them. Again, I have tried to stick to the S.T.A.L.K.E.R. video game colour palate for bandits.
Now all I need is to finish painting off the Bandit Leader.