Monday, 27 March 2023

Radioactive Waste dumps for Fallout

 

I wanted to make some radioactive waste dumps in blast craters as feature terrain for my homegrown Fallout d20 roleplaying, Fallout Wasteland Warfare and This Is Not A Test (TNT) games. So, I purchased some Amera craters, got some nice looking 28mm sized barrels and some $3 resin and got to work. As you can see, the results worked out pretty good.

To get the green, toxic water effect, I added a few drops of green paint in with the resin as I mixed it up and poured it into each crater, dripping a little on to each barrel to show they were leaking the stuff.

Each plastic crater is mounted onto a blank CD, roughly giving a 5" diameter circle. This almost denotes the radiation danger zone for TNT games and the effective danger zone for my Fallout roleplaying games. I might make one more, for a total of three. But I am happy with how this has tuned out. Here's a few more images.





Saturday, 25 March 2023

Zombie Bolt-hole for Zombicide, Fallout and TNT

 

A quick one today.

I like these cardstock Zombie emergence holes that came with one of the Zombicide games. But not to fussed about the 2D aspect of them. So, I decided I'd give making a 3D version a go.

Using a 60mm flat round plastic base, I applied pre-made plaster gap filler around the outer rim. I then added some small pebbles to the plaster. Once it had dried, I used PVA glue to apply sand in the gaps. Pointing it was easy, just a black undercoat, followed by successive darker to lighter shades of grey acrylic paint. I then used a lightened up green paint to drybrush around the inside of the hole to give the impression of a radioactive light source from somewhere in the depths of the hole. I was careful to keep the centre of the base black to give the impression of a deep hole. This becomes the spawn point for the zombies or Fallout Ferral Ghouls. The hole can be sealed with a well-placed grenade toss, or dropping a grenade down the hole to case a cave in.


Thursday, 23 March 2023

Preparing a table in the presence of my enemies

 

Work has been pretty insane of late and so my poor old hobby blog hasn't seen much love. But keeping on the post-apocalyptic theme, I purchased the excellent skirmish game This Is Not A Test from Worlds End Publishing. A few pdf downloads later and a trip to Officeworks to get the main book printed and I was being inspire in my Fallout universe tabletop gaming journey.

For my roleplaying group I had purchased some excellent MDF scenery from Dark Castle Terrain (also sold on eBay) and decided to add a few more bits to play This Is Not A Test.

A couple of gaming mats, some 1:43 scale 1950's style vehicles from eBay, a whole bunch of miniatures (more than I can possibly hope to paint right now) and before I knew it, I had spent too much money. Anyway, here's the table so far. Still have lots of little scenery additions I would like to add to the buildings to make them look more post-apocalyptically lived in. But have a look and see what you think.



Dark Castle Terrain's bank. Also usable as a general store, I recon. That looks like a good objective marker to fight over.








Highpoint tower, a good sniper location to view the entire table from.




The pond. Fresh water to fight over.






The little pond is my first foray into using resin to make some water terrain. It was an experiment that actually worked out, much to my amazement. Now all I need to do is rough up those structures with rubble and rubbish and weather effect the vehicles. That should only take the rest of the year.